NEST BED !!

 

Bon Matin! ♥ Good Morning!

I LOVE Nest beds. Okay? Ever since I saw this scene in she-ra, Ive been obsessed with them.
I. Want. This:


So when Bryan said we were doing furniture, I jumped on this idea. A few problems need to be solved before I can model this bad boy, so lets address those in ♥List Format♥

- How the hell do I make Pillows with grasshopper? In blend I can use physics and have them fall into place, but can that be done on a parametric scale? And further, Will it be doable in our timeframe?

- What do I want the Bed to have? Curtains? Drawers? Dope ass parametric aesthetics? A headboard? I have no Idea! Lets create an algorithm that addresses it all, with togglable features.

- What are the aesthetics? Whats the vibe I should go for? Its Visual research time baby!


After I did my visual research I decided to start with the base. I wanted it to be highly customizable, so I had to create an algorithm that would let me toggle between a circle and a polygon, have adjustable feet height, an adjustable feet amount, a randomizer for some nice looking bed feet, and checks that would keep all the geometry lined up.

After I made my algorithm, it looked like this:




Of course, this was really complicated, so let me break it down.


This section uses a stream gate and a boolean toggle to flip between inputting circle geometry and polygon geometry, then lofts it for the shape of the base.


This section creates a random line between two isolated points, the top and bottom of just one foot. Ones I had the points I reorganized them by cutting the random top and bottom out of the list, and replacing the with the original top and bottom. I ended up having to do this twice to create 2 identical random lines for my sweep 2, sweep1 broke way too easily.


This section allows me to toggle the offset of the feet bottoms, the radius of the top and bottom foot, whether the top of the foot is a circle or a polygon, same for the bottom. Once I have the shape I want, the workflow I have automatically connects the resulting shape into the sweep2 node, no unnecessary unplugging! 

After this I had to Figure out a cool texture for the rim of the frame, how to add drawers if I want them, then make the curtain frame and the headboard. Cloth additions will be next week, I want a cushion for the headrest, the base mattress, curtains, blankets, pillows AND throw pillows. The works!

(WIP)

Bonne nuit! ♥ Good Night!

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